Tuesday, April 2, 2013

Far Cry 2 Review


Game:  Far Cry 2
Year (s):  2008
Company:  dev.  Ubisoft Montreal
pub.  Ubisoft
Engine:  Dunia
Type:  Open-world, Shooter
Viewpoint:  First-Person
Metacritic Score:  85
My Score:  Average enough to play something better.

Price (as of March 24, 2013)

Regular list price on Steam:  $9.99
Lowest Buy-It-Now on eBay (new, with shipping):  $10

Obligatory Trailer:  http://www.youtube.com/watch?v=DMTDjKusVqY

See Also- Far Cry Review:
http://fpsandmtg.blogspot.com/2011/11/far-cry-review.html


Plot

You're a mercenary sent into a war-torn African region to kill an arms dealer.  You catch malaria instead, and get caught up in the civil war, all the while hoping to track down and kill the arms dealer.

Dunia Engine

This looks ok, but not the best at the time.  AI is much dumber than in Far Cry.

Save System

Manual Save?  Yes
Quck Save?  Yes
Area Load Save?   Not sure
Checkpoint Save?  Yes


Combat/Gameplay

Grab three weapons and some medkits, get in a vehicle, and start killing.  Standard fare for the genre.

Far Cry 2 does a couple of things that really turn me off.  First, the setting, plot, characters, environments, and enemies have abolutely nothing to do with the first game.  Secondly, Far Cry 2 had a different developing company.  As is sometimes the case, the gameplay was starkly dissimilar to the first.  These factors all together left me disappointed and wondering why it had the Far Cry name at all.  


Expansions / DLC / Sequels

A DLC called Foturne's pack added some new weapons, vehicles, and multiplayer maps.

Far Cry 3, also by Ubisoft, came out in 2012.  It had gotten fairly good reviews and has been described as, "Skyrim with guns."

Final Thoughts

This here's an average game at best, with the added satisfaction-level of such sequels as Highlander 2, Fievel Goes West, or The Lion King 1 1/2.

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